COMP 337 - Survey of Computer Gaming

Description

Hours: Three hours lecture per week Prerequisites: Junior Standing and successful completion of Golden Four GE Areas (A1, A2, A3, B4) or Consent of Instructor Description: This course provides the student with a broad understanding of the world of computer gaming. This includes the evaluation and analysis of the cultural, historical, literary, psychological, and technological impact of computer gaming on society. The course will survey the different types of computer games such as educational, sports, first person shooter, adventure, and strategy, along with an overview of the design, implementation, and testing issues that confront game developers. The student will construct, submit and evaluate several written reports during the semester.

Meeting Information

Info current as 11/21/2024
Days Times Room Meeting Dates Instructor
ARR Online 1/20/2024 - 5/17/2024 Ronald Rieger

Status: Closed
Class Number: 1822
Session: Regular Academic Session
Units: 3.00
Class Components: Lecture
Career: Undergraduate
Dates: 1/20/2024 - 5/17/2024
Grading: Letter Grade

Class Availability

Information below is 24 hours old.
Enrollment Total: 35
Available Seats: 0
Wait List Capacity: 10
Wait List Total: 0

Textbook / Other Materials

Status: Required
ISBN: 9781138632059
Title: Art of Game Design
Publisher: A K Peters, Limited
Author: Schell

Status: Required
ISBN: 9781351803632
Title: The Art of Game Design
Publisher: Taylor & Francis Group, LLC
Author: Schell

More textbook information including prices

Enrollment Information

  • Upper Division
  • On Line
  • Asynchronous online
  • Interdisciplinary Approaches Mission Pillar
  • Upper Div - D Social Sciences

Notes

Junior Standing and successful completion of Golden Four GE Areas (A1, A2, A3, B4)