Description: Hours: Three hours lecture per week
Prerequisites: COMP137, MATH 137, COMP 317, ART 317 or COMP 350 or Consent of Instructor
Recommended: COMP 105 and COMP 150
Description: Provides an advanced understanding of collaborative, team-based computer game development. Students study advanced game design principles; implement games using industry standard game development tools; learn game production management techniques; and communication across game-related disciplines. This course is also the culmination of the Minor in Computer Game Design and Development.
Units: 3.00
Grading: Letter Grade
| Session | Section | Class # | Type | Days | Time | Location | Instructor | Course Details [Key] |
|---|
Key for Course Detail Icons
= Course Open |
= Course Closed |
= Course Details |
= Textbook Info |
= General Education |
= Extended University |
= Service Learning |
= In Person |
= Asynchronous Online |
= Synchronous Online |
= Synchronous/Asynchronous |
= Blended |
= No Cost Course Materials |
= Low Cost Course Materials |
= Course Open
= Course Closed
= Course Details
= Textbook Info
=
=
=
=
=
=
=
=
=
= Low Cost Course Materials