COMP 137 - Introduction to Game Design

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Description

Hours: Three hours lecture per week Description: This course will introduce students to the foundational concepts of game design including game mechanics, system design, probability, statistics, and player experience design. Students will complete numerous physical and digital game prototypes as well as study current trends in professional and independent game design. It will also cover topics related to graph theory, game theory, and other mathematical models used in game design.

Units: 3.00
Grading: Letter Grade

Info has been updated in the last 30 minutes
Session Section Class # Type Days Time Location Instructor Course Details [Key]
1 01 2080 LEC T  1:30 PM  -  4:20 PM  Sierra Hall 1131 Ronald Rieger Course Open Class Details General Education Class In Person Class

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  • Asynchronous Online Course= Asynchronous Online Course
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