COMP 337 - Survey of Computer Gaming
Show Details for Open Courses Only
Description
Hours: Three hours lecture per week Prerequisites: Junior Standing and successful completion of Golden Four GE Areas (A1, A2, A3, B4) or Consent of Instructor Description: This course provides the student with a broad understanding of the world of computer gaming. This includes the evaluation and analysis of the cultural, historical, literary, psychological, and technological impact of computer gaming on society. The course will survey the different types of computer games such as educational, sports, first person shooter, adventure, and strategy, along with an overview of the design, implementation, and testing issues that confront game developers. The student will construct, submit and evaluate several written reports during the semester.
Units: 3.00
Grading: Letter Grade
Session | Section | Class # | Type | Days | Time | Location | Instructor | Course Details [Key] |
---|---|---|---|---|---|---|---|---|
1 | 01 | 2315 | LEC | ARR | Online | Leo Benegas | ||
1 | 02 | 2316 | LEC | ARR | Online | Ronald Rieger |
Key for Course Detail Icons
- = Course Open
- = Course Closed
- = Course Details
- = Textbook Info
- = General Education
- = Extended University
- = Service-Learning
- = In Person Course
- = Asynchronous Online Course
- = Synchronous Online Course
- = Synchronous/Asynchronous Course
- = No Cost Course Materials
- = Low Cost Course Materials