MATH 137 - Introduction to Game Design
Show Details for Open Courses Only
Description
Hours: Three hours lecture per week Description: This course will introduce students to the foundational concepts of game design including game mechanics, system design, probability, statistics, and player experience design. Students will complete numerous physical and digital game prototypes as well as study current trends in professional and independent game design. It will also cover topics related to graph theory, game theory, and other mathematical models used in game design.
Units: 3.00
Grading: Letter Grade
Session | Section | Class # | Type | Days | Time | Location | Instructor | Course Details [Key] |
---|---|---|---|---|---|---|---|---|
1 | 01 | 2600 | LEC | MW | 12:00 PM - 1:15 PM | Sierra Hall 2141 | Eric Kaltman |
Key for Course Detail Icons
- = Course Open
- = Course Closed
- = Course Details
- = Textbook Info
- = General Education
- = Extended University
- = Service-Learning
- = In Person Course
- = Asynchronous Online Course
- = Synchronous Online Course
- = Synchronous/Asynchronous Course
- = No Cost Course Materials
- = Low Cost Course Materials