Description: Hours: Three hours lecture per week Prerequisites: Junior Standing and successful completion of Golden Four GE Areas (1A, 1B, 1C, 2) or Consent of Instructor Description: This course provides the student with a broad understanding of the world of computer gaming. This includes the evaluation and analysis of the cultural, historical, literary, psychological, and technological impact of computer gaming on society. The course will survey the different types of computer games such as educational, sports, first person shooter, adventure, and strategy, along with an overview of the design, implementation, and testing issues that confront game developers. The student will construct, submit and evaluate several written reports during the semester.
Units: 3.00
Grading: Letter Grade
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Session Section Class # Type Days Time Location Instructor Course Details [Key]
1 01 1965 LEC ARR Online Puneet Sharma Course Closed Course Details General Education Course Asynchronous Online Course

Key for Course Detail Icons

Course open= Course Open Course Closed= Course Closed Course Details= Course Details
Textbook Info= Textbook Info General Education Class= General Education Extended University Class= Extended University
Service Learning Class= Service Learning In Person Class= In Person Asynchronous Online Class= Asynchronous Online
Synchronous Online Class= Synchronous Online Synchronous/Asynchronous Class= Synchronous/Asynchronous Blended Class= Blended
Synchronous/Asynchronous Class= No Cost Course Materials Low Cost Course Materials= Low Cost Course Materials
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