Description: Hours: Three hours lecture per week Prerequisites: COMP137, MATH 137, COMP 317, ART 317 or COMP 350 or Consent of Instructor Recommended: COMP 105 and COMP 150 Description: Provides an advanced understanding of collaborative, team-based computer game development. Students study advanced game design principles; implement games using industry standard game development tools; learn game production management techniques; and communication across game-related disciplines. This course is also the culmination of the Minor in Computer Game Design and Development.
Units: 3.00
Grading: Letter Grade
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Session Section Class # Type Days Time Location Instructor Course Details [Key]

Key for Course Detail Icons

Course open= Course Open Course Closed= Course Closed Course Details= Course Details
Textbook Info= Textbook Info General Education Class= General Education Extended University Class= Extended University
Service Learning Class= Service Learning In Person Class= In Person Asynchronous Online Class= Asynchronous Online
Synchronous Online Class= Synchronous Online Synchronous/Asynchronous Class= Synchronous/Asynchronous Blended Class= Blended
Synchronous/Asynchronous Class= No Cost Course Materials Low Cost Course Materials= Low Cost Course Materials
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