Class Number: 1965
Description: Hours: Three hours lecture per week
Prerequisites: Junior Standing and successful completion of Golden Four GE Areas (1A, 1B, 1C, 2) or Consent of Instructor
Description: This course provides the student with a broad understanding of the world of computer gaming. This includes the evaluation and analysis of the cultural, historical, literary, psychological, and technological impact of computer gaming on society. The course will survey the different types of computer games such as educational, sports, first person shooter, adventure, and strategy, along with an overview of the design, implementation, and testing issues that confront game developers. The student will construct, submit and evaluate several written reports during the semester.
Days | Time | Date Range | Location | Instructor |
---|---|---|---|---|
ARR | 01/17/2025 - 05/16/2025 | Online | Puneet Sharma |
Status: Closed
Session: Regular Academic Session
Units: 3.00
Class Components: Lecture
Career: Undergraduate
Start Date: 01/17/2025
End Date: 05/16/2025
Grading: Letter Grade
Class Availability
Information below is 24 hours old.Enrollment Total: 24
Available Seats: 0
Wait List Capacity: 15
Wait List Total: 7
Enrollment Information
- Upper Division
- On Line
- Online Asynchronous
- Interdisciplinary Approaches Mission Pillar
- Upper Div - D Social Sciences