Class Number: 2859
Description: Hours: Three hours lecture per week
Prerequisites: COMP137, MATH 137, COMP 317, ART 317 or COMP 350 or Consent of Instructor
Recommended: COMP 105 and COMP 150
Description: Provides an advanced understanding of collaborative, team-based computer game development. Students study advanced game design principles; implement games using industry standard game development tools; learn game production management techniques; and communication across game-related disciplines. This course is also the culmination of the Minor in Computer Game Design and Development.
| Days | Time | Date Range | Location | Instructor |
|---|---|---|---|---|
| M | 06:00 PM - 08:50 PM | 01/20/2009 - 05/15/2009 | Bell Tower 2372 | Ronald Rieger |
Status: Open
Session: Regular Academic Session
Units: 3.00
Class Components: Lecture
Career: Undergraduate
Start Date: 01/20/2009
End Date: 05/15/2009
Grading: Letter Grade
Class Availability
Information below is 24 hours old.Enrollment Total: 8
Available Seats: 12
Wait List Capacity: 5
Wait List Total: 0
Enrollment Information
- Upper Division
- UDIGE: Interdisciplinary
- B4: Computers and Information Technology