Class Number: 1834
Description: Hours: Three hours lecture per week
Description: This course will introduce students to the foundational concepts of game design including game mechanics, system design, probability, statistics, and player experience design. Students will complete numerous physical and digital game prototypes as well as study current trends in professional and independent game design. It will also cover topics related to graph theory, game theory, and other mathematical models used in game design.
| Days | Time | Date Range | Location | Instructor |
|---|---|---|---|---|
| MW | 04:30 PM - 05:45 PM | 08/26/2017 - 12/22/2017 | Bell Tower 1372 |
Status: Closed
Session: Regular Academic Session
Units: 3.00
Class Components: Lecture
Career: Undergraduate
Start Date: 08/26/2017
End Date: 12/22/2017
Grading: Letter Grade
Class Availability
Information below is 24 hours old.Enrollment Total: 22
Available Seats: 0
Wait List Capacity: 10
Wait List Total: 0
Textbook / Other Materials
Textbook Status: Required
ISBN: 9781466598645
Title: Art of Game Design
Author: Schell
Publish: A K Peters, Limited
Textbook Status: Required
ISBN: 9781466598676
Title: The Art of Game Design
Author: Schell
Publish: Taylor & Francis
More textbook information including prices
Enrollment Information
- Lower Division
- B4: Math - Quantitative Reason
- Course Fee $40
Notes
- Prerequisite-Satisfaction of Entry Level Math Test (ELM)