Class Number: 1538
Description: Hours: Three hours lecture per week
Description: This course will introduce students to the foundational concepts of game design including game mechanics, system design, probability, statistics, and player experience design. Students will complete numerous physical and digital game prototypes as well as study current trends in professional and independent game design. It will also cover topics related to graph theory, game theory, and other mathematical models used in game design.
| Days | Time | Date Range | Location | Instructor |
|---|---|---|---|---|
| MW | 04:30 PM - 05:45 PM | 08/27/2011 - 12/17/2011 | Bell Tower 1372 | Ronald Rieger |
Status: Open
Session: Regular Academic Session
Units: 3.00
Class Components: Lecture
Career: Undergraduate
Start Date: 08/27/2011
End Date: 12/17/2011
Grading: Letter Grade
Class Availability
Information below is 24 hours old.Enrollment Total: 17
Available Seats: 5
Wait List Capacity: 5
Wait List Total: 0
Enrollment Information
- Lower Division
- B4: Math - Quantitative Reason
Notes
- $25 course fee required